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Alphablending with floating point render targets - DirectX ...

Alphablending with floating point render ... , I was alpha blending a render surface with a ... I have now changed the format from standard to floating point and the ...

D3DFMT_A16B16G16R16F alpha blending with floating point ...

"Your video card does not support alpha blending with floating point render targets (D3DFMT_A16B16G16R16F), which is required to run this game.

Problem with alpha blending and floating point render target ...

Problem with alpha blending and floating point render target. Dear subscribers I noticed a slight problem when I played around with alpha blending and re

Do I need a new graphics card? - Yahoo Answers

... video card does not support alpha blending with floating point render ... card does not support alpha blending with floating point render targets ...

Alpha blending and floating point render targets. - Xbox LIVE ...

I was hoping somone could confrim or deny weather or not writing alpha blend enabled objects to a floating point render target is supported by the compact framwork?

what is alpha blending with floating point :: Borderlands 2 ...

So today I try to launch Borderlands 2 and it gives me this message "Your video card does not support alpha blending with floating point render targets (D3DFMT ...

sprite blending in floating-point render target - Xbox LIVE ...

Conceptually, alpha blending in floating-point targets is no different from standard color targets. However, are you sure your graphics hardware supports floating ...

Re: Problem with alpha blending and floating point render target.

Problem with alpha blending and floating point render target. From: Ola Theander; Re: Problem with alpha blending and floating point render target.

TheNewBoston Forum • View topic - Alpha Blending

Alpha Blending Previous topic | Next topic . Alpha ... Your video card does not support alpha blending with floating point render targets ...

problem with floating point render target - Graphics ...

problem with floating point render target ... Hi, When I'm using a D3DFMT_A16B16G16R16F render target, the alpha blending doesn't work.

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